
Kiran Koch-Mathews
Gameplay & Software Engineer
Welcome
Hi, I'm Kiran. I'm a passionate developer, looking for Gamplay, Software or Simulation Engineering Roles.I graduated from RPI cum laude with a Bachelor of Science in Game Development & Computer Science.My dream is to become a lead R&D Gameplay Programmer, and I welcome any opportunties to eventually achieve that.Please reach out! I'd be happy to talk.
Fisht Fight is a world where fish have grown tired of being used for sport and now
FIGHT BACK!However, that only resulted in "Fisht Fighting" being born! It's the ultimate mashup of boxing and fishing. Now, Martial arts fishers juggle mutated fish in the air for as long as they can through EXTREME COMBAT!!!
I’m the Technical Director and co-creator of this project, which I began in March 2024 with my friend, the Creative Director. Since then, we’ve expanded into a five-person team and have been developing the game in our spare time, with a full release planned for September 2025.My contributions include architecting a robust inheritance system for core components such as Managers, Fish, and Tools, along with the majority of gameplay objects that use them. I also designed and developed the combat mechanics, XR systems, and a variety of other gameplay elements.
Fisht Fight has won a list of awards and been to large showcases:
Exhibited at **Game Developers Conference **2025, winning a Best in Play Honorable Mention
Showcased as part of the Game Developers of Color Expo 2024, displayed on the front page of Steam
Finalist of the “Stupid Fun” Award at GameFest 2024, an annual game showcase for the Northeast
Part of 1UpState and the Rensselaer Game Showcase, expos for developers in Upstate New York